Modeling a Face
Modeling in 3D can be fun and occasionally frustrating but nothing is more painful that trying to model a face that can deform without breaking when it moves. If you are studying topology then you understand what I mean when I say that. In my opinion, the true skill of modeling comes in when a […]
Iroquois Creation Story Character Update
Two of our main characters are built, textured, rigged and…
Iroquois Creation Story – Creative Collisions
There are so many people involved in the creation of…
Iroquois Creation Update
As another phase of production comes to an end, we…
Modeling a Hand
Aside from getting feet to look right, drawing hands is…
Photography
Photography was a beautiful way of capturing details as I…
Lighting – Y Satanina (mov)
I see my lighting and rendering class as a way…
Iroquois Creation Story – Article
May 2014 Article on the Iroquois Creation Story in the…
Iroquois Creation Story – Update June 2014
The Iroquois Creation story is a massive collaboration between a…