Category: 3D Tech Projects
Various projects that I have worked on or created
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Iroquois Creation Story – Creative Collisions
There are so many people involved in the creation of this film. This is a short video chronicling some of the many moving parts we have been wrangling in this production.
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Iroquois Creation Update
As another phase of production comes to an end, we have (finally) started to see the fruits of our labor come together. I particularly like this segment because of how dramatic it is. Plus, I’m a sucker for the inadvertent Star Wars reference there. đ https://vimeo.com/108975136 This segment is also satisfying because I rigged this…
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Food Fight!!
Worked on the MunnyWorld Food Fight project as a rigging artist, animator and render wrangler.
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American Martyr – Clip
This was a short promotional animation commissioned by Armistice Media to accompany a book launch. I worked as a an animator and rotoscope artist on this.
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Commander Safeguard Ep 2
A continuation of the Commander Safeguard series commissioned by P&G Pakistan. I worked as a lead animator, rigging artist and supervised a team of junior animators for secondary characters.
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Commander SafeGuard Ep 1
Commander Safeguard was commissioned to be created by Procter & Gamble in Pakistan as a way to market antibacterial soap. The concept art was created at International Advertising Limited or IAL (Saatchi & Saatchi). I was an intern at IAL during this time and created the initial artwork towards this project. 1.5 years later I…
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Dungeon Lords
Dungeon Lords is a real time fantasy role-playing video game developed by David W. Bradley of Heuristic Park, published by DreamCatcher Games and Typhoon Games, and released in 2005. I worked as a creature and villain animator and occasionally as a texture artist. It was an incredibly exciting project for a young animator such as…