Category: Academic Products and Outcomes
Topic and course development and student results
-

Compositional Elements
Animation is all about making people see what you want to see. Entertainment is making sure they enjoy themselves while you show them. An animator can spend a lot of time making sure the mechanical side of things is perfect, but all of this work will be for nothing if the viewer doesn’t see it.…
-
First Impressions
Ah! Blender. Okay, so I’ve been looking at Blender for a week or so. Doing nothing major, just finding tools, discovering features and watching tutorials. The first thing I discovered: it was a big mistake to choose “industry” settings for short keys, because it seems to remove just about every short key that is not…
-

Exploring past ideas to pave the way for new ones… my icky thesis wasn’t always that bad!
My graduate thesis was fraught with every kind of obstacle, obstruction and ornery feedback possible, and luckily, only about 50% of that was my fault. A little explanation: the film I made was not my original idea, nor was it something I particularly felt strongly about when I started planning my thesis concept. Actually, my…
-

Graduate 3D Lighting Gallery 2017
This year, the 3D Lighting final project yielded such great results! The instructions were simple, to create an image of “Home” whilst taking visual inspiration from any one of the following artists: Edward Hopper, Paul Cezanne, Wayne Theibaud or Pablo Picasso.So proud of the great work produced by Manuel Moreno-Lee, Veenal D’Silva, Pengxu Chen and…
-
Bob Walk Animation
I enjoy building specific characters for my classes to help them practice visualizing animations for a variety of characters. This includes different types of ball rigs, a squirrel rig (basically a ball rig with a tail), a flat pencil-like character and this one-eyed biped named Bob. Bob is a favorite in my grad animation class…
-

Fear the Mascot: Ribbon Spine
Every year, my intro to 3D modeling class directs the creation of a hybridized character as we explore how to model organic creatures. After about 5 years of classes, I seem to have built up quite a collection of petrifying creatures that should really never be seen in real life! This year’s class mascot, Fear…
-

2017 Spring 3D Lighting – Full Class
The 3D Lighting and Rendering class has an undergraduate equivalent alongside the graduate section. I find that it adds a richness to the classroom environment for students to interact across project requirements and grade level. This is a complete gallery of the MFA and BFA students who took this class in Spring. Well done All!
-

Spring Lighting Still Life
The first demo for our Lighting class of the year. I collected all of the in-progress renders to show the development of the scene.
