Tag: 3D animation
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Compositional Elements
Animation is all about making people see what you want to see. Entertainment is making sure they enjoy themselves while you show them. An animator can spend a lot of time making sure the mechanical side of things is perfect, but all of this work will be for nothing if the viewer doesn’t see it.…
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Guest Speaker: Ringling College of Art and Design
I was invited to speak to the Body Art and Culture class at Ringling College of Art and Design to discuss how to design diverse characters and accurately represent a culture without falling into the trap of appropriation. This was a journey into the processes our team developed as we designed the characters for the…
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Babur
The first of the Great Mughals, Babur was the orphan king who ascended to the throne as an 11-year old. In the decades that followed, he experienced great strife and turmoil, but his unbeatable spirit won the loyalties of armies and followers across Central and South Asia.
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Bob Walk Animation
I enjoy building specific characters for my classes to help them practice visualizing animations for a variety of characters. This includes different types of ball rigs, a squirrel rig (basically a ball rig with a tail), a flat pencil-like character and this one-eyed biped named Bob. Bob is a favorite in my grad animation class…
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Iroquois Creation Story – Accolades
Well! It was a wild and crazy ride making this film, which combined 2D, 3D and live production shots. We worked with so many artists to successfully integrate all three mediums together and make a completed piece, solving numerous logistical and artistic problems along the way. It was all worth it! Over the past 18…
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Iroquois Creation Story Rigs Demo
The Iroquois Creation Story combined 2D, 3D and live film footage in one space, but ultimately we ended up creating the majority of our characters in 3D. As we had not initially planned for many characters, I had decided to take on the rigging myself on top of my duties as the Director of Animation.…
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Learning Lighting
Having never been a professional lighting artist, I am always conscious of the fact that being in academia tends to isolate artists from the rest of mainstream production. More than anything (except, perhaps Rigging), Lighting is a field where software and technology update faster than the speed of light and production practices are controlled as…
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Modeling a Face
Modeling in 3D can be fun and occasionally frustrating but nothing is more painful that trying to model a face that can deform without breaking when it moves. If you are studying topology then you understand what I mean when I say that. In my opinion, the true skill of modeling comes in when a…
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Iroquois Creation Story Character Update
Two of our main characters are built, textured, rigged and ready to animate! As the lead Technical Director and the Rigging artist on this, it’s getting really exciting seeing how they look! More updates of their animated tests and renders coming soon!
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Iroquois Creation Story – Creative Collisions
There are so many people involved in the creation of this film. This is a short video chronicling some of the many moving parts we have been wrangling in this production.