Tag: animation
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Why Make Preservation Accessible to All?
My Lahore Fort digital preservation project is continuing to evolve and spark new results. I am refining my techniques and cementing the method that will serve as the foundation of this project.
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FACSS – SciX Conference 2024
The Great Scientific Exchange! Another wonderful experience and my first trip to North Carolina. The FACSS stands for The Federations of Analytical Chemistry and Spectroscopy Societies, and the SciX Conference represents the Great Scientific Exchange, a conference that has been running since 1974. This year marks the 50th year of this international conference at the…
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Scanning @ the Campbell House
Our work has begun! With the tiniest team possible, we picked up our scanning equipment (iPads, smartphones and measuring tools) and jumped headlong into the Digital Interactive Preservation process. Getting animators to work with architects is incredibly fun, particularly when you realize how similar the fields really are. Despite the difference in mediums, it’s clear…
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The Campbell House @GCVM
A huge shout out to the Genesee Country Village and Museum for their continuous support of the Digital Interactive Preservation Project! With the success of the pilot project, I have now teamed up with Dr. Alissa De Wit-Paul to scan another building and develop a fuller, more architecture-friendly process of scanning an historic site! Scanning…
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Frank J Romano Endowed Prize
Exciting news continues! I won the Frank J Romano Endowed Prize for innovative use of technology working with students. The Digital Preservation Process has evolved into the Digital Interactive Preservation method, or DIP method. Two reasons for this: one, because the RIT CHIP Research group, led by Dr Juilee Decker and Dr David Messinger has…
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The SHED Game Walkthrough Results and Feedback
A short video of the first draft. This was the export that was play-tested by students of the Museum Sciences program (MUSE360), thanks to the support of Dr. Samaya Nasr at RIT. Here, we learned that the students struggled with the speed of the navigation tools and wished they had the option to fly. From…
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Processing the SHED @ RIT
The special topics course was a success! Not only did my four students get highly involved in refining the process, but we were able to successfully export a few different samples of the game, ready to play and with a secondary level to show a few additional details preserved during our research. From our tests,…
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The Shed Game @ the Genesee Country Village and Museum: A Quick Summary
This is the shortest possible update of the pilot DIP process. A module of the super-epic Lahore Fort Project is the method I have suggested to use game creation workflows to digitally preserve buildings and sites. In October of 2022, I, and a team of animation students were given the opportunity to put this theory…
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Compositional Elements
Animation is all about making people see what you want to see. Entertainment is making sure they enjoy themselves while you show them. An animator can spend a lot of time making sure the mechanical side of things is perfect, but all of this work will be for nothing if the viewer doesn’t see it.…
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Diversity in Gaming Panel
Hosted by UNC Charlotte’s Atkins Library and faculty from the College of Arts + Architecture and College of Computing and Informatics.This event was made possible with a grant from UNC Charlotte’s Chancellor’s Diversity Challenge Fund. Invited Panelists: Latoya Peterson, Glow Up Games, CXO/Co-FounderTara Mustapha, Code Coven, CEO and FounderEve Crevoshay, Take This, Executive DirectorMark Barlet,…